False Idol Factory
Devlog and thoughts on programming, Rust, and game design.
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Gfx-hal Tutorial part 2: Vertex buffers
[2018-10-09]
Gfx-hal Tutorial part 1: Resizing windows
[2018-08-23]
Gfx-hal Tutorial part 0: Drawing a triangle
[2018-08-16]
Compiling GLSL to SPIR-V at build time
[2018-06-23]
Apple deprecates OpenGL so I guess I'm learning Vulkan
[2018-06-07]
Backface culling in gfx
[2018-06-02]
Gfx, windows, and resizing
[2018-05-28]
I think I'm done prototyping games
[2018-05-22]
Projects
Superior
Gfx-hal Tutorials